Sacrificial Inferno

A procedurally generated, permadeath, hack and slash, retro 2D platformer.

Development blog

Thoughts and musings…

Build on Linux

A guide to getting your game building and deploying to linux.


What Tools Are We Using

Short blog detailing the tools that we have been using to develop the game.


Progress Since GGJ16

We've had day jobs, but have been busy! Read more and see some pictures here.


So where did it all begin…

Once upon a time... Who was involved at the start, where did the idea come from.